前《神偷》设计师称《心灵杀手》画面已足够
前《神偷:黑暗计划》设计师 Randy Smith Evergreen 认为,电子游戏的写实图形无需超越 2010 年 Remedy 出品的《Alan Wake》。文章指出该观点可能具有争议性,并提及作者本人对此持反对意见。


Alan Wake is a psychological horror action-adventure game developed by Remedy Entertainment. The narrative centres on Alan Wake, a bestselling thriller novelist experiencing writer's block. He travels to the small town of Bright Falls with his wife, Alice, seeking a change of environment. Shortly after their arrival, Alice vanishes under mysterious circumstances. As Alan searches for her, he discovers pages of a thriller novel he does not recall writing. The events described in these pages begin to manifest in reality, and Alan encounters hostile supernatural entities known as the "Taken," who are controlled by darkness. The gameplay involves navigating Bright Falls and using light to combat these dark forces. The storyline explores themes of reality and fiction, along with the influence of the written word.
前《神偷:黑暗计划》设计师 Randy Smith Evergreen 认为,电子游戏的写实图形无需超越 2010 年 Remedy 出品的《Alan Wake》。文章指出该观点可能具有争议性,并提及作者本人对此持反对意见。

Remedy CEO 表示不惧与 Rockstar 竞争,计划将《Control Resonant》安排在《GTA 6》同期发售,称这是“放长线”策略。此前《Alan Wake》曾与《Red Dead Redemption》同日发售,销量受挫。

Remedy 新任 CEO 表示《Alan Wake》和《Control》虽然口碑好但销量本应更高,并认为影视改编能带动游戏销量。

Remedy Entertainment 新任 CEO Gaudechon 表示,《Alan Wake》和《Control》的销量未达预期,并透露了提升销量的策略。

Remedy 新任 CEO Jean-Charles Gaudechon 在采访中表示,《Alan Wake》和《Control》等作品销量本应更高,同时回应了外界对其 EA 背景的质疑,承诺保护工作室的创意独特性。

Remedy 新任 CEO 表示,《Alan Wake》和《Control》作为口碑佳作,商业表现未达预期,未来将通过影视改编提升销量。

《Phasmophobia》Alan Wake 活动中,玩家可通过正确识别鬼魂、揭示力量之词和清除暗影来赚取个人点数,填满进度条即可解锁天使灯挂件。

《Phasmophobia》与《Alan Wake》联动推出 Twitch Drop 活动,5 月 19 日至 26 日期间,观看任意《Phasmophobia》直播 2 小时可获标准版 Seer ID 卡与徽章,观看合作主播直播可获动画版。
